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Review | Resident Evil 6 – Another One?

resident evil 6

So I have really wanted to do this review since I got about 1/4th of the way through this game. Let me start by saying this: Resident Evil 6 is a great game! Unfortunately though, it is a terrible Resident Evil game. I honestly feel like Capcom put a lot less effort into this game, but I’ll get back to that later. Now since this game is still fairly new, I promise not to drop too many spoilers, but for the point of the review I need to mention a few things about the campaign.

In the campaign you get four sets of stories: Leon Kennedy, Chris Redfield, Ada Wrong (unlockable), and Jake Muller (Wesker’s son). Now before we move on, I need to get a few things off my chest about Jake Muller. Now personally, I HATED Resident Evil 5. But Wesker was such an amazing character! He was such a bad ass with the best monolouging skills since Emperor Palpatine from Star Wars! Then we get to Jake. Granted it’s supposed to be something different, but he wasn’t as bad ass as I was hoping he would be. Okay, moving on.

In each campaign you can play co-op with your character’s partner, but what is really cool is that at certain points in the game stories intersect and it will allow you to have four player boss battles. Which I believe is an awesome addition to the franchise. However, the big problem with the campaign is that it feels like they are straying too far away from everything I personally loved about the Resident Evil franchise. I remember playing Resident Evil 2 as a kid and being afraid to go in the next room! Remember “the window”? Sure you do! The one where zombie hands popped out and grabbed you! Scared the shit out of me as a kid! Still does as a matter of fact but as of late, Resident Evil has lost that ability to scare me and probably other Resident Evil fans. One other “honorable mention” for the campaign has to be the new feature “Agent Hunt”. Basically you jump into someone’s game as Ann enemy and try to kill the player. Sort of a “Left 4 Dead” knockoff but still fun the less.

Another feature that made it back into the series is the “Mercenaries Mode”. Not really too much to say about Mercenaries if you have played it before. Basically just survive the horde of zombies until time runs out. The object is to rack up points by killing zombies and picking up extra time hourglasses. Other then that nothing to write about. Just a survival mode.

Now let’s get a little more in depth with the monster Capcom deemed a “Resident Evil” game. The controls in this game are good but all it really is is just a carbon copy of the Resident Evil 5 controls. We also need to talk about this script. I already mentioned it’s a bad Resident Evil game with great potential as something else, but come on Capcom, really? What were you thinking when this was allowed?!? SPOILER ALERT! Let’s be honest, two Ada Wongs… Really? REALLY? What is this? A “Total Recall” meets “Face Off” abortion? It was the worst idea you guys ever had! And that’s coming from someone who played Operation Raccoon City! Moving on, the graphics are wonderfully detailed except for the fact that some zombies look like they jumped straight from a cartoon and feel completely out of place. Despite all of that, the voice acting is well done in the game.

All in all the game is decent but unnecessary and it feels like an attempt by Capcom to drain or wallets of $60.

Pros

  • Hours of Gameplay
  • Good replay value

Cons

  • A “Resident Evil” game
  • A ridiculous story

6/10

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